Time Particles Introduction

Time Particles provide a way for individual paint strokes painted by the paint synthesizer to have temporal continuity in an animation. Temporal continuity means that the individual paint strokes are present across multiple sequential frames as the animation progresses. The individual paint strokes associated with the time particles can have their own movement that is occurring over…

MSG Live Source Brush

MSG Live is a new Source option in the paint synthesizer’s Brush Source control panel. This source brush option uses the current MSG preset to generate a source brush image buffer on the fly when drawing. Any MSG preset can be used to interactively generate the source brush, which means you can use Temporal Generators…

Building Tone in an Image

This tip is going to discuss some Studio Artist features useful for building up tone in an image. Tone or mass can be thought of as representing the visual weight of a sketch or artistic rendition and relates to building some kind of representation of the original source luminance in the artistic rendition of that…

Generating Bezier Paths from Images

There are a wide variety of different tools available in Studio Artist for converting raster images into bezier path renditions of the image. These include techniques to generate bezier path edge sketches (like above), as well as bezier mass sketches based on cross-hatching, and complete cartoon-style vector renditions of color imagery. This tip will provide…

Vector Drawing in the Paint Synthesizer

  The classic paint synthesizer was originally designed to draw with raster paint applied to vector paths. Some limited options for anti-aliased vector drawing that bypasses the traditional raster paint engine have been added to the v4 classic paint synthesizer. This post will explain the various vector and raster-vector hybrid drawing options in more depth.