Working With Alpha Channels in Layers

Each layer in Studio Artist is composed of 3 RGB (red-green-blue) image channels and 1 alpha (A) channel. The RGB image channels define a color image. The alpha channel is an extra image buffer that can be thought of as an additional mask channel associated with the layer. Technically the pixel values in the alpha…

Simple MSG Zoom Preset Example

Someone asked about how to create a PASeq action step that could zoom the canvas in or out in a controlled fashion. You could of course use the Scale Uniform Interactive Warp to do this. Another approach is to build a MSG preset that scales the canvas. This is an extremely simple MSG preset to…

MSG Evolve Grid Commands

There are a number of different active link user commands you can access in the Help Browser that can be used to control directed evolution of MSG presets in the Evolution Editor palette. If you have previously used the MSG Evolver application to evolve MSG presets some of these will be familiar to you. When…

MSG Coloring Strategies

This tip focuses on some simple editing strategies for generating coloring effects in abstract imagery created with MSG presets. A color MSG output image consists of 3 image Streams (R Out, G Out, B Out). RGB stands for red-green-blue.   Each image stream in a MSG preset is a monochrome image. So generating a color…