Procedural vs Keyframe MSG Animation

MSG presets can be used to create abstract imagery or image and video processing effects. The individual editable parameters associated with MSG presets can be modulated over time to build dynamic animation or processing effects. This tip will take a look at 2 different approaches to building MSG animations. They are procedural animation via attaching…

Brush Load Capture

Brush load capture is a new feature in Studio Artist 4 that allows you to capture a piece of the current draw canvas and then load it into a paint brush and use it as a paint nib coloring source.  This tip will discuss how to work with brush load capture in more detail.

Paint Regionization

Typically the paint synthesizer auto-draws by generating a paint path and then painting it in. This process repeats individual path by path. However, you can configure the paint synthesizer to analyze the source image, construct a series of automatically generated regions, and then fill in each region with different kinds of paint patterns. In this…

Movie Layers in Depth

Movie layers can be used to paint or modify individual frames of a movie file. You could use movie layers to construct hand drawn animation a frame at a time, or to add paint or image processing effects to specific frames in an existing movie file. Movie layers are a new feature in v4 that…

Abstracting a Source Image Using MSG

MSG (modular synthesized graphics) is Studio Artist’s modular image processing architecture. 600 different image processing modules (called processors) are available within MSG and can be combined together to create an infinite variety of different image synthesis or processing effects. MSG can be used to create abstract procedural imagery or animations from scratch. Or MSG can…